Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Zigzagzigal's Guide to the Mayans (BNW) Introduction Note: The Mayans require the Gods and Kings expansion. France offers a wonder-heavy route to cultural victory. Pre-Rise and Fall content packs. Terminology used in this guide and not in-game is explained here. This guide explains the basics of each civ in the game, including: The civ's icon. 65 ratings. I use it to help my friends new to the game decide which leader to play based on its complexity. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Award. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 2. Following this guide requires the Gathering Storm expansion. • 2 yr. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Introduction. Zigzagzigal's Guides - America (Vanilla) by Zigzagzigal. The "Other Guides" section of every Vanilla guide has links to every other. Introduction. 165 ratings. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. These guides are for those with the Rise and Fall expansion, but not Gathering Storm. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. In the small chance you wanted to know, Zig is a steam user who has a very detailed guide with several recommended approaches for every civ (still not every leader unfortunately). This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. 2. This alone is a massive advantage. This guide goes into plenty of detail about Zulu strategies, uniques and how to play against them. 103 ratings. Following this guide requires the Gathering Storm expansion. Dec 18, 2016. . Every civ has interesting lesser-known tricks and features. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Every natural wonder discovered is +1, or +3 if you're the first to discover it. Cyrus loses a lot of potential if he stops declaring new wars, but Nader Shah has a little bit more versatility with more relevant advantages to peace-time. Zigzagzigal's Guide to Egypt (BNW) By Zigzagzigal. Portugal is a rich maritime civ, excellent at exploration and with some great scientific potential. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Following this guide requires the Gathering Storm expansion. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Introduction. 23,103 views. Zigzagzigal's Guides. 114 ratings. . This guide is divided into multiple sections explaining how best to use and play against this specific civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about French strategies, uniques and how to play against them. At every point in the game, your first priority with Yongle should be to ensure every city you control reaches ten population as quickly as possible. Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. If you come across another civ that's ripe for conquest while your War Carts are still reigning supreme, don't hesitate to knock them out of the game. Rise and Fall Expansion. Following this guide requires the Gathering Storm expansion. Content from any DLC pack released between the base game and Rise and Fall is marked as such. . 143 ratings. Rise and Fall Expansion. 3. As Military Tactics is no longer a dead-end technology, the main Zulu. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. . Content from any DLC pack released between the base game and Rise and Fall is marked as such. Zigzagzigal's Guide to the Mayans (BNW) By Zigzagzigal. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Award. Zigzagzigal's Guides - Kongo (Vanilla) By Zigzagzigal. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. That's why I don't like talking about build orders and the like; it's not particularly fun. Tricks are interesting and/or unusual things you can do with a civ's uniques or starting bias. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Rise and Fall Expansion. Rise and Fall Expansion. Note: This guide only covers content released prior to the Rise and Fall expansion. A general strategy. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guides for each civ are good to read for any civ you are interested in playing. Pre-Rise and Fall content packs. Introduction. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Led by the legendary Atilla, The Huns. Award. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This would be a really good way of pointing players who want to start Slayer to the quest. You get +2 immediately from unlocking Shipbuilding. The main changes for the Aztecs in Gathering Storm are: The addition of Canal and Dam districts adds more things Aztec Builders can rush. 38 ratings. The key difference is that Cyrus is better during wars. Powerful at science and religion alike, Arabia offers plenty of options. Award. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. The "Other Guides" section of every Vanilla guide has links to every other. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. The richest civ in the game, Mali downplays production in favour of gold and faith when developing an empire. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Rise and Fall Expansion. Award. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. The Celts have a strong early-game; they're usually the first to a Pantheon. 2. Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. Khmer - Rework. [New Medium Level Boss] - The Queen Black Dragon! r/2007scape • Runescape was the first game I ever used the name Zigzagzigal in!Sid Meier’s Civilization VI – Zigzagzigal’s Guides – Mapuche (GS) Added: May 9, 2021, 2:51am UTC GameplayLists Guides 0. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. This guide explains the basics of each civ in the game, including: The civ's icon. These guides are no longer updated. Nader Shah's Leader Ability: Sword of Persia. In later game eras, trade routes take more turns to complete, but early in the game, eurekas and inspirations aren't especially hard to earn. Here, I detail Chinese strategies and counter-strategies. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. 153 ratings. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Assyria is the world leader at the art of beelining - getting a technology early by only picking up technologies required for it - and is the scourge of scientific players. Here, I detail Khmer strategies and counter-strategies. Here, I detail Dutch strategies and counter-strategies. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. 5 Comments. France offers a wonder-heavy route to cultural victory and can effectively slow down scientific civs without needing to go to war. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. One thing this allows Georgia to do is place cities more aggressively, knowing they. These guides are no longer updated. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Award. Hidden features are unique features civs have which aren't described or explained in-game - both positive and negative. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guide to Korea (BNW) by Zigzagzigal. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. The Maya work best settling all their cities within six tiles of the capital. Diplomacy is Spain's weakest victory path. Nader Shah is best at domination with a cultural backup, much like Cyrus. a. Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. [SET] Heavy Rage mechanic and associated weapons. On larger map sizes, science can work, relying on the Kilwa Kisiwani wonder to counteract Babylon's empire-wide science penalty. Introduction. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. I recommend checking out Zigzagzigal’s guides to give you a better understanding of each Civ. This guide goes into plenty of detail about Spanish strategies, uniques and how to play against them. This guide goes into plenty of detail about Assyrian strategies, uniques and how to play against them. Most comparable civs wouldn't get general strength bonuses above +5,. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Introduction. Zigzagzigal [author] Oct 20, 2017 @ 3:57pm. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - France (GS) От Zigzagzigal. Changes to Brazil from the 27 July Summer Patch: - All districts (including the Street Carnival) are 10% cheaper, and the production bonus for having fewer of them than average is 40%, up from 25%. If you’ve new to u/zigzagzigal ’s guides are the best guides around for CIV. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Russia (R&F) By Zigzagzigal. 71 ratings. Zigzagzigal's Guides - Russia (Vanilla) By Zigzagzigal. Rise and Fall Expansion. Zigzagzigal's Guides - France (R&F) by Zigzagzigal. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Introduction. You can also use the River Goddess pantheon to make those quickly-built riverside Holy Sites add both +2 housing and +2 amenities. 74 ratings. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated. These guides are no longer updated. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. To play as Indonesia, you must have the Khmer and Indonesia Civilization and Scenario Pack. I'm trying to avoid guides this time!Sid Meier's Civilization VI - Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game. ago. Changes from the Autumn 2017 update relevant to Persia: - Immortals may now attack with melee, which avoids a -17 strength penalty against cities and lets them use bonuses from Siege Towers and Battering Rams. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against. Nader Shah's Leader Ability: Sword of Persia. Here, I detail Korean strategies and counter-strategies. Zigzagzigal's Guide to China (BNW) By Zigzagzigal. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - France (GS) Von Zigzagzigal. 2. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. This guide is divided into multiple sections explaining how best to use and play against this specific civ. . Zigzagzigal's Guides - Zulus (GS) by Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The simple problem is too much strength - you can fairly effortlessly get strength bonuses of +6, +8 or +10, and can go as high as +12. Pre-Rise and Fall content packs. This guide goes into plenty of detail about Mayan strategies, uniques and how to play against them. Rise and Fall Expansion. Here, I detail Russian strategies and counter-strategies. Use map pins to mark out spots six tiles. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. These guides are no longer updated. The Ottomans have advantages in nearly every aspect of warfare. Pre-Rise and Fall content packs. Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Terminology used in this guide and not in-game is explained here. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. The Huns are an aggressive, early-game focused civilization. Some interesting points worth noting: The Ottomans should seek to start a war early on - use Catapults with help from Ibrahim's Serasker promotion for strong damage against cities, Archers to deal with enemy units and Heavy Chariots to capture. Here, I detail Polish strategies and counter-strategies. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Siam is an unusual Civ - it gets more out of City-State diplomacy but no advantages in gaining influence. Here, I detail American strategies and counter-strategies – for both. . Civilization VI: New Frontier Pass – Byzantium deity guide Who is Basil II? Basil II was the Byzantine Emperor from 976 to 1025 AD. This guide goes into plenty of detail about Brazilian strategies, uniques and how to play against them. . Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guide to the Iroquois (BNW) By Zigzagzigal. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. I ended up wanting to go Shoshone lol. I was wondering if any of you know about a comprehensive general strategy guide for Civ6 updated to Gathering Storm. Following this guide requires the Gathering Storm expansion. Remember that in addition to letting naval units pass, Canals also provide an impressive +2 production adjacency bonus to Industrial Zones. Zigzagzigal's Guides - Civ Summaries (GS) By Zigzagzigal This guide introduces all the civs in the game with a quick rough outline of how to play as them,. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guide to Babylon (BNW) by Zigzagzigal. Here, I detail Kongolese strategies and counter-strategies - for both Mvemba a Nzinga and Nzinga Mbande. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Germany is great for warmongering: extra military policy slot, bonus against city states, unique district for production to churn out units. These guides are no longer updated. This guide goes into plenty of detail about Polish strategies, uniques and how to play against them. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Powerful at science, strong at religion and decent at war, Arabia offers plenty of options. 76 ratings. Introduction. Here, I detail strategies and counter-strategies for Byzantium. Every civ has interesting lesser-known tricks and features. Zigzagzigal's Guides - Poland (R&F) By Zigzagzigal. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. See the marvels of. For those that replace generic things (Unique Units, Buildings and Districts) only the differences between the unique unit and the generic one are listed. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. America offers you a brilliant late-game war experience, allowing you to utilise the complexity of the latter ages to your advantage. Pre-Rise and Fall content packs. Zigzagzigal's Guide to Zigzagzigal's Guides. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. If their culture output is strong enough they can get Nationalism before you, they can form armies before you can form corps, giving as much as a 22-point advantage. Following this guide requires the Gathering Storm expansion. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. With a mighty Unique Unit and effective economic bonuses, Arabia can push towards either domination or diplomacy. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. Award. Here, I detail Phoenician strategies and counter-strategies. Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. 535K subscribers in the civ community. The civ's uniques. There is one trick to Kublai Khan's game - when to send your trade routes. Following this guide requires the Gathering Storm expansion. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. These guides are no longer updated. Here, you will learn what sets Russia apart from other nations in. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. Choral Music may be good for Norway if you're looking for some culture without needing to build Theatre Squares. These guides are for those with the Rise and Fall expansion, but not Gathering Storm. Carthage is a powerful warmonger with good economic support. Here, I detail Portuguese strategies and counter-strategies. China has early access to Canals! Canals are expensive, so it's best to wait until you're cleaning up the last early wonders before building them. honestly zigzagzigal's guides arent very good. Our home is one of mountains and plains, of grasslands and deserts, of. Julius Caesar is coming to Civ 6! In theory, but those policy cards come quite late so it'll mostly be useful after Legions have their key initial impact. I've been thinking about a strategy that might use all (or the strongest ones) the Egyptian uniques. Thankfully, the most recent patch buffed Keshigs which helps make up for their later arrival relative to. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are inclined. Zigzagzigal's Guide to Byzantium (BNW) By Zigzagzigal. Sweden is a flexible nation, but it does best at the art of diplomacy. . Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. Zigzagzigal's Guide to Songhai (BNW) By Zigzagzigal. Located around modern-day Tunisia, Carthage. The "Other Guides" section of every Vanilla guide has links to every other. The main changes for the Zulus in Gathering Storm are: The addition of the powerful and easy-to-beeline Cuirassier unit works wonderfully with the Zulu ability to form early corps and armies. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Tricks are interesting and/or unusual things you can do with a civ's uniques or starting bias. Following this guide requires the Gathering Storm expansion. Pre-Rise and Fall content packs. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Here, I detail Zulu strategies and counter-strategies. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. I'm curious about going the Shoshone and building tall for a scientific victory. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Changes from the Autumn 2017 patch relevant to Norway: - Lots of new religious mechanics, including new beliefs. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Rise and Fall Expansion. Zigzagzigal's Guide to England (BNW) By Zigzagzigal. Pre-Rise and Fall content packs. Each album sale is worth 1% of a venue's base tourism yield when you. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guides - Portugal (GS) By Zigzagzigal. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Introduction. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Per page: 9 18 30. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Sweden (GS) Link to the guide here. Note: This guide only covers content released prior to the Rise and Fall expansion. . Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. This impressive collection of guides contains strategy for every leader/civ, glossary of terms, victory skew, and instructions to help you understand it all. 2. Zigzagzigal's Guide to the Ottomans (BNW) By Zigzagzigal. . You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Terminology used in this guide and not in-game is explained here. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are inclined. Carthage excels at surrounding opponents from all angles, and has a good economy to back up such conquests or push a diplomatic victory. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The "Other Guides" section of every Vanilla guide has links to every other. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). The "Other Guides" section of every Vanilla guide has links to every other. - Districts in general are 10% cheaper. These guides are no longer updated. Zigzagzigal's Guides - Korea (R&F) By Zigzagzigal. Gandhi's India is one of peaceful religious co-existence, sanitation developments allowing cities to grow to great size, and co-operation with neighbours. 123 ratings. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Following this guide requires the Gathering Storm expansion. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. 2. . At this point the Steam guides should just have a Zigzagzigal's Guides tab. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. The Ottomans have advantages in nearly every element of the domination game. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Here, I detail Polish strategies and counter-strategies. Introduction. Here, I detail Arabian strategies and counter-strategies. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Nubia (GS) by Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Introduction. . Award. The Mayans use religion and science together to achieve their aims. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one.